The problem is the content of your file, not the graphic card.
You have attached a 'GiD postprocess mesh ASCII file' that is using too big integer ids for the nodes and elements.
MESH "Soil" dimension 3 ElemType Hexahedra Nnode 8
Coordinates
#node_number coord_x coord_y coord_z
1001001 0 0 0
...
1036021021 25 40 -25
end coordinates
and similar for element ids !!
Do you have a mesh with only 66212 nodes and 61150 hexahedra,
but the maximum node id is 1036021021 and the maximum element id is 2035020021 !!
It is possible to import it in preprocess with "Files->Import->GiD mesh ASCII"
and GiD could handle it because in preprocess the mesh is stored in a kind of 'sparse containers'
but in postprocess to be more efficiently drawn it is s stored in consecutive arrays,
then changing to postprocess it will try to allocate an array of nodes of size 1036021021 (more than 1000 millions of nodes)!!
and similar for elements with maximum id=2035020021 (more than 2000 millions of elements)!!
(In my computer I have killed the process when it expend about 20 GB of RAM and it will require more and more)
Concluding, you must renumber your ids.
In GiD preprocess could use the menu: Utilities->Renumber
(in mesh view, else the geometry will be renumbered)
then you can switch to postprocess without troubles