Menu: Data->Materials

For any problem that needs a definition of materials, there is a database of existing materials that can be assigned to entities. You can also create new materials derived from existing ones and assign them as well.

Update values

To modify a material must change its field values and then press the update button

New material

A new material is created taking an existing one as a base material. Base material means that the new material will have the same fields as the base one.

Delete material

The material is deleted

Rename material

To change the name of the material

Caution: Once a mesh has been generated, any changes made to the assigned materials require you to regenerate the mesh or reassign these materials to the mesh directly. If only the material definition is changed (i.e. some field value) then is not necessary to re-mesh again.

Materials