From v 10.0.6 to 10.0.7
What's new from version 10.0.6 to 10.0.7
Apple's Mac OS X version uploaded.
Pre Process:
- Fixed bug in unstructured quadrilateral mesher.
- Fixed bug in 3D Boundary Layer Mesh, in cases where the boundary layer ends in onto a surface.
- Fixed bug in SurfMesh meshing, when Avoid Elements in Boundary option (from meshing preferences) was set.
Customization:
- Fixed bug when transfering conditions over nodes, when they came from isolated points.
Post Process:
- Legends outside: corrected bug which caused that legends were not displayed in an independent window ( Options --> Legend --> Outside).
- Several meshes: corrected problem which slowed down the deformation of the meshes of the current step.
- Display vectors & other vector related results: corrected bug which caused gid to crash when the comments where displayed.
- Display vectors: first time fixed size vectors is used, the minimum size is 8.
- Linux + usb: better usb checking.
- Postscript vectorial mode: if model is 2D no triangle discretization is done and so, smaller files are created.