Contour Fill |
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This option allows the visualization of colored zones, in which a variable or a component varies between two defined values. GiD can use as many colors as permitted by the graphical capabilities of the computer. When a high number of colors is used, the variation of these colors looks continuous, but the visualization becomes slower unless the Fast-Rotation option is used. A menu of the variables to be represented will be shown, and the one that is chosen will be displayed using the default analysis and step selected.
Vectors will be unfolded into their X, Y, and Z components and module. Symmetrical matrix values will be unfolded into the Sxx component, Syy component, Szz component, Sxy component, Syz component and Sxz component of the original matrix and also into the Si component, Sii component and Siii component in 3D problems or angular variation in 2D problems. Any of these components can be selected to be visualized.
When using results defined over gauss points, they are extrapolated to the nodes so that discontinuities can appear between adjacent elements. If the gauss points results cannot be extrapolated to the nodes, they are drawn as coloured spheres. The radius and detail level of these spheres can be configured as well (see Point and Line options ).
Several configuration options can be accessed via the Options menu.
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- ResetValue: Here you can reset the maximum/minimum value, so that the default value is used.
- OutMaxColor / OutMinColor: With this option you can specify how the outlying values should be drawn: Black, Max/Min Color, Transparent or Material.
- Def. MaxColor / Def. MinColor: This option lets you define the color for the minimum or maximum value for the color scale to start with.
- Standard: The color scale will be the default: starting from blue (minimum) through green to red (maximum).
- Inverse Standard: The color scale will be the inverse of the default: starting from red (minimum) through green to blue (maximum).
- Terrain Map: A physical map-like color ramp will be used.
- Black White: Black for Minimum and White for Maximum, and a grey scale between these.
- Scale Ramp: This option lets you specify how the ramp should change from minimum color to the maximum color: Tangent, ArcTangent or Linear. The default is ArcTangent.
- Scale Type: Tells GiD how the colors between the minimum color and the maximum color should change: RGB or HSV.
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