Files menu

Menu: Files

Several useful options can be found in the Files menu.

From the file browser window, you can select several pairs Project.post.msh and Project.post.res, in one go by left-clicking one file and then <Shift>-left-clicking another so that all the files in between are highlighted; further files can be added or removed individually with <Ctrl>-left-click. Normal operations, such as animation, displaying results and cuts, can be done over these meshes, and they will be actualized when the selected analysis/step is changed, for example by means of View results -> Default analysis/step (see Re-meshing and adaptivity from Customization Manual).

  • ASCII files: saves meshes, sets and results to ASCII files using the new PostProcess format (see Postprocess results format: ProjectName.post.res and Postprocess mesh format: ProjectName.post.msh from Customization Manual). If multiple meshes are read with the 'Open multiple' option explained above, only two files will be saved, one for the meshes and another one for the results, where each post information file (or pair .msh + .res) will define a Group (see Re-meshing and adaptivity from Customization Manual).
  • Binary (whole model): Saves meshes, sets and results to one binary file. If multiple meshes are read with the 'Open multiple' option explained above, only two files will be saved, one for the meshes and another one for the results, where each post information file (or pair .msh + .res) will define a Group (see Re-meshing and adaptivity from Customization Manual).
  • Binary (only results): Saves results information only, so the transition between Pre- and Postprocess will be quicker.
  • ASCII boundaries: Saves the boundaries of the meshes and sets, with its nodal results, to ASCII files (one for mesh information ".msh", one for the results ".res"). The boundary of a hexahedron/tetrahedron mesh is a quadrilateral/triangle mesh. The boundary of a quadrilateral/triangle mesh is a line mesh. There is no boundary of a line/point mesh.

Only the displayed meshes are written in the STL file. If the displayed meshes are deformed, then the meshes in the STL file are also deformed.

STL export windows with ascii or binary format.

The rest of the options are the same as when in preprocessing mode.