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From v 10.0.6 to 10.0.7
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What's new from version 10.0.6 to 10.0.7

Apple's Mac OS X version uploaded.

Preprocessing

  • Fixed bug in unstructured quadrilateral mesher.
  • Fixed bug in 3D Boundary Layer Mesh, in cases where the boundary layer ends in onto a surface.
  • Fixed bug in SurfMesh meshing, when Avoid Elements in Boundary option (from meshing preferences) was set.

Customization

  • Fixed bug when transfering conditions over nodes, when they came from isolated points.

Postprocess

  • Legends outside: corrected bug which caused that legends were not displayed in an independent window ( Options --> Legend --> Outside).
  • Several meshes: corrected problem which slowed down the deformation of the meshes of the current step.
  • Display vectors & other vector related results: corrected bug which caused gid to crash when the comments where displayed.
  • Display vectors & other vector related results: corrected bug which caused gid to crash when the comments where displayed.
  • Display vectors: first time fixed size vectors is used, the minimum size is 8.
  • Linux + usb: better usb checking.
  • Postscript vectorial mode: if model is 2D no triangle discretization is done and so, smaller files are created.
From v 10.0.6 to 10.0.7




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